Some early playtesters felt it was hard to plan their builds To address this I introduced upgrade color coding by type and a browsable build screen.
Playtest feedback has been invaluable with helping improve the player experience!
#gamedev #godot #games #gameswithoutai #workinprogress
Some early playtesters felt it was hard to plan their builds To address this I introduced upgrade color coding by type and a browsable build screen. Playtest feedback has been invaluable with helping improve the player experience! #gamedev #godot #games #gameswithoutai #workinprogress
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Publié le 21/10/2026 22:27
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Some early playtesters felt it was hard to plan their builds To address this I introduced upgrade color coding by type and a browsable build screen.
Playtest feedback has been invaluable with helping improve the player experience!
#gamedev #godot #games #gameswithoutai #workinprogress
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