I am fairly sure this exact same sound was used for the cuccos in Ocarina of Time
I am fairly sure this exact same sound was used for the cuccos in Ocarina of Time
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Published on 21/10/2026 20:08
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I am fairly sure this exact same sound was used for the cuccos in Ocarina of Time
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I haven't played many Musous after the PS2 era (I think All Stars, Orochi 3, Hyrule and Fire Emblem are the only ones) so I don't know what the formula in them is like, but I'm surprised Samurai Remnant doesn't have the mission based structure of other Omega Force developed games.
Instead this game has so far felt more like a regular RPG (in particular Yakuza/Like a Dragon with how it mostly takes place in towns) but all the combat sections just play like a typical Musou game. It's very weird but I don't dislike it.
Probably had it lying around from when they worked on Hyrule Warriors.
Guys at Omege Force were like "damn that's a good rooster cry, can we have it?" after development on Hyrule Warriors was finished